几何尺寸与公差论坛------致力于产品几何量公差标准GD&T (GDT:ASME)|New GPS(ISO)研究/CAD设计/CAM加工/CMM测量  


返回   几何尺寸与公差论坛------致力于产品几何量公差标准GD&T (GDT:ASME)|New GPS(ISO)研究/CAD设计/CAM加工/CMM测量 » 仿射空间:CAX软件开发(三)二次开发与程序设计 » CAD二次开发 » AutoCAD二次开发 » DirectDWG
用户名
密码
注册 帮助 会员 日历 银行 搜索 今日新帖 标记论坛为已读


 
 
主题工具 搜索本主题 显示模式
旧 2009-05-07, 06:26 PM   #1
yang686526
高级会员
 
注册日期: 06-11
帖子: 14579
精华: 1
现金: 224494 标准币
资产: 234494 标准币
yang686526 向着好的方向发展
默认 【转帖】vectorizing Paperspace Layouts

vectorizing paperspace layouts
vectorizing paperspace layouts
hello,
i磎 looking for a useful hint to solve my problem after a week of ineffective attempts.
the task is to import and display paperspace layouts in a cad system - until yesterday, the content of viewport entities was missing.
with the discovery of the function
"oddbgsmanager::setuplayoutviews(oddbobjectid layoutid, odgsdevice* pdevice, odgicontextfordbdatabase* pgictx)"
and using the vectorization framework of od,
i implemented a code, which seems to perform the task.
i would be happy, if there wasn磘 a hitch:
the first paperspace layout, which is to be vectorized, is displayed as only two lines.
following paperspaces are completely vectorized.
the paperspaces are vectorized in order of their appearance in the blocktable section.
for example: when importing a drawing, that contains three paperspace layouts, the function "initpsentity" [below] is called triply, once for each paperspace layout.
is it, that i fail to do some initialisation or maybe the fault occurs because i don磘 vectorize model layout?
i append my code, please take attention to the comments, which should explain the problem.
int dxfdbstrakon::initpsentity()
{
dxfdbstrakon* pdxfdb = getdxfdbstrakonobj();
odgsinitialize();
odgicontextfordbdatabaseptr pdwgcontext = odgicontextfordbdatabase::createobject();
file* output=fopen("viewportvectorization.dat","w");
odgsdeviceptr pdevice = viewportvectorization::createobject(output,
viewportvectorization::k3ddevice);
pdwgcontext->setdatabase(pdxfdb->m_pdb);
// m_pactivelayoutid is a member of class dxfdbstrakon, which controls the import.
// this member is set by searching the blocktable section for blocktablerecords with
// a "layout" identifier.
// i assured, that m_pactivelayoutid is always a paperspace id!
pdevice = oddbgsmanager::setuplayoutviews(m_pactivelayoutid, pdevice, pdwgcontext);
// called for the first time, this query returns always one, which is incorrect!
// called later, the query returns the number of the viewports in the layout plus one.
int numviews = pdevice->numviews();
odgsdcrect screenrect(odgsdcpoint(0, 0), odgsdcpoint(100, 100));
pdevice->onsize(screenrect);
pdevice->update();
odgsuninitialize();
return 0;
}
the overridden "odgsbasevectorizationview::update()" function looks mostly like the exsimpleview
example:
void viewportvecview::update()
{
device()->setdrawcontext(drawcontext());
// first viewport is overallviewport
odgsviewptr poveralview = device()->viewat(0);
if (!poveralview.isnull())
{
odgematrix3d xmodel2paperspace =
(poveralview->screenmatrix() * poveralview->projectionmatrix()).inverse()
* eyetoscreenmatrix();
seteyetooutputtransform(xmodel2paperspace);
}
else
{
return;
}
// perform viewport clipping in eye coordinates:
m_eyeclip.m_bclippingfront = isfrontclipped();
m_eyeclip.m_bclippingback = isbackclipped();
m_eyeclip.m_dfrontclipz = frontclip();
m_eyeclip.m_dbackclipz = backclip();
m_eyeclip.m_vnormal = viewdir();
m_eyeclip.m_ptpoint = target();
m_eyeclip.m_points.clear();
double width=fieldwidth();
double height=fieldheight();
odgevector2d halfdiagonal(fieldwidth() / 2.0, fieldheight() / 2.0);
if(m_nrccounts.size() == 1) // polypolygons aren't supported yet
{
// polygonal clipping
int i;
for(i = 0; i < m_nrccounts[0]; i ++)
{
odgepoint3d screenpt(m_nrcpoints[i].x, m_nrcpoints[i].y, 0.0);
// screenpt.transformby(screen2eye);
m_eyeclip.m_points.append(odgepoint2d(screenpt.x, screenpt.y));
}
}
else
{
// rectangular clipping
m_eyeclip.m_points.append(odgepoint2d::korigin - halfdiagonal);
m_eyeclip.m_points.append(odgepoint2d::korigin + halfdiagonal);
}
m_eyeclip.m_xtoclipspace = getworldtoeyetransform();
pushclipboundary(&m_eyeclip);
odgsbasevectorizeview::update();
popclipboundary();
}
our dwf export is a sample illustrating vectorizing multiple layouts and writing them to dwf file.
sergey slezkin
thank you very much for your detailed and assistant answer to my question...
yang686526离线中   回复时引用此帖
GDT自动化论坛(仅游客可见)
 


主题工具 搜索本主题
搜索本主题:

高级搜索
显示模式

发帖规则
不可以发表新主题
不可以回复主题
不可以上传附件
不可以编辑您的帖子

vB 代码开启
[IMG]代码开启
HTML代码关闭

相似的主题
主题 主题发起者 论坛 回复 最后发表
【转帖】rendering Paperspace Viewports yang686526 DirectDWG 0 2009-05-07 02:58 PM
【转帖】paperspace, viewport,layout or ... problem yang686526 DirectDWG 0 2009-05-06 09:40 PM
【转帖】paperspace with multiple viewports using odvectorizee yang686526 DirectDWG 0 2009-05-06 09:40 PM
【转帖】modelspace entities also drawn in paperspace yang686526 DirectDWG 0 2009-05-06 06:00 PM
【转帖】dwf file import contains extra layouts yang686526 DirectDWG 0 2009-05-04 08:22 PM


所有的时间均为北京时间。 现在的时间是 11:13 PM.


于2004年创办,几何尺寸与公差论坛"致力于产品几何量公差标准GD&T | GPS研究/CAD设计/CAM加工/CMM测量"。免责声明:论坛严禁发布色情反动言论及有关违反国家法律法规内容!情节严重者提供其IP,并配合相关部门进行严厉查处,若內容有涉及侵权,请立即联系我们QQ:44671734。注:此论坛须管理员验证方可发帖。
沪ICP备06057009号-2
更多