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OpenGL sample
1.SDOpenGLView.h
// SDOpenGLView.h : interface of the CSDOpenGLView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MYSDOPENGLVIEW_H__75C5AAEC_37B0_4A8B_9132_9A0C663F6DDC__INCLUDED_)
#define AFX_MYSDOPENGLVIEW_H__75C5AAEC_37B0_4A8B_9132_9A0C663F6DDC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "MainFrm.h"
#include "math.h"
#include "SDOpenGLDoc.h"
class CSDOpenGLView : public CView
{
protected: // create from serialization only
DECLARE_DYNCREATE(CSDOpenGLView)
// Attributes
public:
CSDOpenGLDoc* GetDocument();
CSDOpenGLView();
virtual ~CSDOpenGLView();
// Operations
public:
int SX,SY;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSDOpenGLView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
void ReSetView(int N,int Kind);
CRect VRect[5];
void DrawView(int n);
void CadViewDirection(int direction);
void DrawGrid();
void SetBkColor();
void OnFrontView();
void OnLeftView();
void OnTopView();
/////////////////////////////////////////////////////////////////
//添加成员函数与成员变量
BOOL RenderScene();
BOOL SetupPixelFormat(void);
void SetLogicalPalette(void);
BOOL InitializeOpenGL(CDC* pDC);
CGpsApp *pApp;
HGLRC m_hRC; //OpenGL绘制描述表
HPALETTE m_hPalette; //OpenGL调色板
CDC* m_pDC; //OpenGL设备描述表
/////////////////////////////////////////////////////////////////
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CSDOpenGLView)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
afx_msg void OnViewLight();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in SDOpenGLView.cpp
inline CSDOpenGLDoc* CSDOpenGLView::GetDocument()
{ return (CSDOpenGLDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSDOPENGLVIEW_H__75C5AAEC_37B0_4A8B_9132_9A0C663F6DDC__INCLUDED_)
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