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【转帖】affine transformation skew
affine transformation: skew
affine transformation: skew
hi!
i've made drawing transformation using oddbentityptr::transformby, and it seems to work fine for rotation, translation and scaling. but when i try to make transformation with skewing matrix, it is no successfull. is it possible to make such transformation with odgematrix3d?
please, give me a hint
not every entity may be transformed with such a matrix. (oddbline probably may.)
sometimes, even if the entity itself cannot be transformed, you may get its transfromed copy (possibly of another type). use gettransformedcopy for that.
vladimir
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