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【转帖】如何在导入文件时获得零件尺寸
如何在导入文件时获得零件尺寸
上次不知道,去OCC的论坛上发帖问了,有人给了比较详细的回答,现在整理出来,希望对大家有用 The codes in red is the implemented methods. There are 3 ways to retrieve the dimensions of the imported part. Method 1, Interate the shape with the TopExp_Explorer to get what your want, and then down cast to get the underlying curve (BRep_Tool::Curve). Then, based on the underlying geometry of the curve, you can get the appropriate dimensions. For example: To retrieve the dimension of the shape constructed by myself to test the method, and refering to the imported shape, the step is the same. #include <BRepPrimAPI_MakeCylinder.hxx> #include <Geom_Circle.hxx> #include <gp_Circ.hxx> void COCCVIewer3DDoc::OnCylinder() { // TODO: Add your command handler code here myAISContext->CloseAllContexts(); BRepPrimAPI_MakeCylinder C(20.,20,1.5*PI); Handle(AIS_Shape) aCylinder=new AIS_Shape(C.Shape()); myAISContext->Display(aCylinder); FitAll(-1); CString s; TopExp_Explorer ex(C.Shape(),TopAbs_EDGE); for(ex.Current();ex.More();ex.Next()) { Standard_Real first,last; Handle_Geom_Curve Cur=BRep_Tool::Curve(TopoDS::Edge(ex.Current()),first,last); Handle(Standard_Type) curveType=Cur->DynamicType(); if(curveType==STANDARD_TYPE(Geom_Circle)) { Handle(Geom_Circle) acircle=Handle(Geom_Circle)::DownCast(Cur); gp_Circ circData=acircle->Circ(); Standard_Real radius=circData.Radius(); CString s1; s1.Format("%f ",radius); s+=s1; } CString s2f; s2f.Format("%f,%f",first,last);s+=s2f; s+="\n"; } AfxMessageBox(s);} You would have to do similar things for the different types of curves you might encounter. Method 2 , you can get the extents of an object in the global X,Y,and Z directions by using Bnd_Box and BRepBndLib, this method is only useful to retrieve the box's dimension. eg: #include <BRepPrimAPI_MakeBox.hxx> #include <BRepFilletAPI_MakeFillet.hxx> #include <TopExp_Explorer.hxx> #include <ChFi3d_FilletShape.hxx> #include <BRepBndLib.hxx> void COCCVIewer3DDoc::OnBox() { // TODO: Add your command handler code here myAISContext->CloseAllContexts(); TopoDS_Solid box=BRepPrimAPI_MakeBox (gp_Pnt(0.0,.0,.0),200.,150.,100.); TopExp_Explorer ex(box,TopAbs_EDGE); BRepFilletAPI_MakeFillet MF(box); while (ex.More()) { MF.Add(10,TopoDS::Edge(ex.Current())); ex.Next(); } Handle(AIS_Shape) aBox=new AIS_Shape(MF.Shape()); myAISContext->SetMaterial (aBox, Graphic3d_NOM_GOLD, Standard_False); myAISContext->SetDisplayMode (aBox, 1, Standard_False); myAISContext->Display(aBox); TopoDS_Solid box2=BRepPrimAPI_MakeBox (gp_Pnt(200.0,200.0,100.0),200.,200.,200.); BRepFilletAPI_MakeFillet Rake(box2); ex.Init(box2,TopAbs_EDGE); ChFi3d_FilletShape Fsh=ChFi3d_Rational; Rake.SetFilletShape(Fsh); Rake.Add(8,50,TopoDS::Edge(ex.Current())); Handle(AIS_Shape) aBox2=new AIS_Shape(Rake.Shape()); myAISContext->SetMaterial (aBox2, Graphic3d_NOM_BRONZE, Standard_False); myAISContext->SetDisplayMode (aBox2, 1, Standard_False); myAISContext->Display(aBox2); FitAll(-1); Bnd_Box bounds; BRepBndLib::Add(MF.Shape(),bounds); bounds.SetGap(0.0); Standard_Real xmin,ymin,zmin,xmax,ymax,zmax; bounds.Get(xmin,ymin,zmin,xmax,ymax,zmax); CString s; s.Format("%f,%f,%f",xmax-xmin,ymax-ymin,zmax-zmin); AfxMessageBox(s);} Method 3, you can always look at vertices and calculate distances from those. NOTE: This method I am still trying to make it work. There are a lot of problems to solve. Hope someone can join me to let this happen. |
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