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【转帖】viewport Transformation
viewport transformation
viewport transformation hi, i want to get coordinates of all vertices of entities currently drawed (eg. in current layout). when current layout is modelspace, and entity belongs directly to modelspace, i simply get it's coordinates and that's all. when entity is in block reference, i use block reference transformation. but what when i have a layout, with specified viewport? when i iterate through entities, i get some number of viewports, i use the one which is oddblayout::activeviewportid (is this correct?), but oddbviewport doesn't provide any method like transform() to get it's relationship to modelspace. i tried to use method presented in the correct link: will our vectorization functionality meet your needs (see odvectorizeex)? this method would be simpler than what you are currently doing. |
所有的时间均为北京时间。 现在的时间是 02:23 AM. |