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【转帖】problem with blockreference 9insert0 ...again
problem with blockreference (insert) ...again
problem with blockreference (insert) ...again hello, i still have my problem with an oddbblockreference. i m using the blocktransform matrix with the translation and rotation part but the object is not in the *correct* place at the end in my scene. is there any *offset* anywhere ? or someone can explain me how to interpret the data to add the reference object in the correct place ? thanks for your help, i m really stuck on that (maybe it s really easy but i can not see it). stephane do you use oddbblockreference::setblocktransform() method? possibly the matrix being passed to it is composed incorrectly (order of multiplying of rotation and translation parts) sergey slezkin |
所有的时间均为北京时间。 现在的时间是 07:12 AM. |