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【转帖】looking for info on attributes
looking for info on attributes
looking for info on attributes what is the function of oddbattribute::setattributefromblock ? in the version of the documentation i have the entry for it is blank (other than a parameter listing) (i think i can guess from the name, but i'd rather have some confirmation if possible) thanks different question... ok well testing revealed what i wanted to know there, but i'm still having issues with what lead me to this question... how do i set the position of an attribute connected to a blockreference? setposition seems to have no effect at all on the text position. coordinates of attribute definition entity inside block table record are stored in block space. coordinates of attribute entity attached to block reference entity are stored in wordl space (block space + block reference entity transform). oddbattribute::setattributefromblock(odgematrix3d& ) converts attribute's geometry by given matrix (usually obtained by oddbblockreference::blocktransform() call). oddbattribute::setattributefromblock(oddbattribute definition *, odgematrix3d&) uses given attribute definition as template to initialize attribute entity and after that converts it by given matrix. if you want to place attribute entity into default position defined by attdef calling the last method would be enough - you need not set position. sergey slezkin quote: originally posted by sergey slezkin coordinates of attribute definition entity inside block table record are stored in block space. coordinates of attribute entity attached to block reference entity are stored in wordl space (block space + block reference entity transform). oddbattribute::setattributefromblock(odgematrix3d& ) converts attribute's geometry by given matrix (usually obtained by oddbblockreference::blocktransform() call). oddbattribute::setattributefromblock(oddbattribute definition *, odgematrix3d&) uses given attribute definition as template to initialize attribute entity and after that converts it by given matrix. if you want to place attribute entity into default position defined by attdef calling the last method would be enough - you need not set position. thanks for the clarification. the problem i'm having must be related to something else then. whether or not i try to set the position of the attribute on the block reference, all of the attributes i insert appear at (0,0). however, if i manually try to insert block references into the file (using autocad) the attributes appear correctly. here's the code i use to create the blocks: oddbobjectid createerrorblock(oddbdatabaseptr pdb, odstring blkname){ // open the block table -- prepair to move geometry oddbblocktableptr pblocks = pdb->getblocktableid().safeopenobject(oddb::kforwrite) ; //attempt to find the block before inserting oddbobjectid blkid = pblocks->getat(blkname); if(blkid.isnull()){ //create block here oddbblocktablerecordptr pentry = oddbblocktablerecord::createobject(); // block must have a name before adding it to the table. pentry->setname(blkname); //create conventional error marker //--create circle oddbcircleptr errcircle = oddbcircle::createobject(); errcircle->setcenter(odgepoint3d(0,0,0)); errcircle->setradius(1.0); //--set circle color errcircle->setcolorindex(1); //add to pentry pentry->appendoddbentity(errcircle); //create text attribute oddbattributedefinitionptr def = oddbattributedefinition::createobject(); def->setprompt("enter error type"); def->settag("error"); def->settextstring("error");//default value def->setinvisible(false); def->setposition(odgepoint3d(-0.977478,-0.230034,0)); //def->setposition(odgepoint3d(-0.488739,0.230034,0)); def->setheight(0.5); def->sethorizontalmode(oddb::ktextcenter); def->setverticalmode(oddb::ktextvertmid); def->setcolorindex(1); oddbtextstyletablerecordptr txtstyle = oddbtextstyletablerecord::createobject(); txtstyle->settextsize(1.0); def->settextstyle(txtstyle->objectid()); //add to pentry pentry->appendoddbentity(def); //add the object to the table. cerr<<"adding block!"<<endl; blkid = pblocks->add(pentry); } return blkid; } here's the code i use to create the block inserts: oddbobjectid inserterrmark(oddbdatabaseptr pdb, odgepoint3d insertpt, odstring lbltext){ //make sure error block exists oddbobjectid errblock = createerrorblock(pdb, "general_error"); //open record to insert error mark oddbblockreferenceptr newblk = oddbblockreference::createobject(); //set to block def newblk->setblocktablerecord(errblock); if(insertpt.x==0&&insertpt.y==0){ cerr<<"("<<insertpt.x<<", "<<insertpt.y<<")"<<endl; } //insert point newblk->setposition(insertpt); //add text attribute.... connect it back the the attributedef attached to the blockdef oddbblocktablerecordptr blkent = errblock.safeopenobject(oddb::kforwrite); if(blkent->hasattributedefinitions()){ oddbobjectiteratorptr attptr = blkent->newiterator(); for(; !attptr->done(); attptr->step()){ if(strcmp(attptr->entity()->isa()->name(),"acdbattributedefinition")==0){ oddbattributeptr def = oddbattribute::createobject(); odgematrix3d mat3d; mat3d.settoidentity(); def->setattributefromblock(oddbattributedefinitionptr( attptr->entity()), mat3d); def->setposition(insertpt); def->settextstring(lbltext); newblk->appendattribute(def); } } } //insert into modelspace addentity(pdb, newblk); return newblk->objectid(); } thanks found the problem ok nevermind. i needed to set the alignment point using setalignmentpoint, not the setposition method that i was using... it depends on text alignment. if alignment is "left/base line" you need to use setposition(). if alignment is "fit" or "aligned" - both position and alignmentpoint. in other cases - setalignmentpoint should be used. sergey slezkin |
所有的时间均为北京时间。 现在的时间是 07:19 AM. |