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-   -   【转帖】exploding entities (http://www.dimcax.com/hust/showthread.php?t=16203)

yang686526 2009-05-05 10:18 AM

【转帖】exploding entities
 
exploding entities
exploding entities
hi,
is there a way to convert complex entities to simple primitives (lines, solids, arcs) without specifing a view(port)? first i thought that the oddbentity::explode(...) function will fit my needs, but for some entities this function doesn't work ( oddbfcf, oddbface, oddbtrace, etc. ) or the exploded entities don't look like the original entity (thick polylines).
i know that dwgdirect can handle/draw these entities, but, like in the odamfcapp example, a view has to be specified first. since i don't want to draw the entities on the srceen i am looking for a method to get their primitives in world coordinates.
thanks for help,
torsten


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