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【转帖】cache renderred screen
cache renderred screen
cache renderred screen i am thinking of caching rendered screen, so rendering process is not called again and again when no database changed or view moved/zoomed etc. now i use gdi screen example device to paint drawing. is there a way to use gdi bitmap example device to generate bitmap and use this bitmap when onpaint event is occured? thanks in advance. ngurov # 1st september 2003, 11:31 am moderator join date: mar 2002 posts: 2,994 bitmap is far from ideal for caching if zoom or rotate is performed. we are working on other types of caching to avoid performing full regen on each onpaint(). sergey slezkin sslezkin # 2nd september 2003, 01:48 am founding member join date: jun 2002 location: bulgaria posts: 377 if you wish to use external rendering library, i would reccommend - their product coin3d is a realization of the standard openinventor toolkit, which is the successor of opengl. you can traverse the dwg database and build a openinventor tree, which will be cached automatically and rendered at quite good graphics. you can use it free with full source code for non-commersial applications or for $2000 per year otherwise. but you will need more time for research then so i just mention it in case someone is interested in it. regards chudomir chudo # 3rd september 2003, 07:45 am registered user join date: aug 2003 location: kiev,ukraine posts: 9 thank you for your replies. sergey, is there any kind of estimation when the caching functionality might appear? ngurov # 3rd september 2003, 10:16 am moderator join date: mar 2002 posts: 2,994 next release (in a month or so) will contain some caching at least. current implementation may reduce redraw time up to 15-20 times on some files. but it will be not final implementation - a lot of things are to be optimized/improved. sergey slezkin sslezkin none ? | ? thread tools display modes linear mode search this thread rate this thread excellent good average bad terrible posting rules you may post new threads you may post replies you may post attachments you may edit your posts is on are on code is off html code is off forum jump user control panel private messages subscriptions who's online search forums forums home general topics news questions and remarks business issues industry commentary general software issues documentation issues future directions dwg libraries dwgdirect.net dwgdirect, c++ version dwgdirectx, activex version adtdirect/c3ddirect opendwg toolkit/viewkit dgn libraries dgndirect, c++ version (2.x+) dgndirect libraries (legacy 0.99xx) all times are gmt -7. the time now is 01:59 amfff">. - - - copyright ?2000 - 2009, jelsoft enterprises ltd. copyright 1998-2008 open design alliance inc. bitmap is far from ideal for caching if zoom or rotate is performed. we are working on other types of caching to avoid performing full regen on each onpaint(). sergey slezkin if you wish to use external rendering library, i would reccommend - their product coin3d is a realization of the standard openinventor toolkit, which is the successor of opengl. you can traverse the dwg database and build a openinventor tree, which will be cached automatically and rendered at quite good graphics. you can use it free with full source code for non-commersial applications or for $2000 per year otherwise. but you will need more time for research then so i just mention it in case someone is interested in it. regards chudomir thank you for your replies. sergey, is there any kind of estimation when the caching functionality might appear? next release (in a month or so) will contain some caching at least. current implementation may reduce redraw time up to 15-20 times on some files. but it will be not final implementation - a lot of things are to be optimized/improved. sergey slezkin |
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